Cogwind Heights
Newly chartedTinker's Loft
An attic workshop crammed with half-built inventions, the aurora showing through the skylight.
- Feature
- Cascades and tumbles
- Signature mechanic
- Tumbling reels
- Volatility
- High
- Weather
- Stormy seas
- Reels & lines
- 5 × 3 · 8 lines
UK adults 18+ · Fictional Play Credits only · No purchases or prizes of value. Adding a world to your logbook saves it to your map on this device.

Join free to play Tinker's Loft
Every world on the atlas opens with one free account. It keeps your Play Credits, level and logbook between visits, and lets us confirm you are 18 or over before you spin.
- 100,000 Play Credits to begin
- No card and no payment page anywhere
- One balance across all 35 worlds
- Nothing to download
Tinker's Loft — paytable
Tumbling reels
Winning symbols vanish, the rest fall and new ones drop in. Each tumble in a row pays more: x1, x2, x3, x5.
Wins pay left to right on 8 fixed lines from the first reel. Your stake is split evenly across the lines, and only the highest win on each line is paid. Every spin picks an independent random position on each reel; nothing adapts to your balance or how long you have played.
Measured by running this world’s own engine for 20,000,000 spins: return 96.0% of Play Credits staked, 21.7% of spins pay, the bonus about once in 206 spins, a win of 10x the stake or more about once in 49 spins. Play Credits only.
What pays in Tinker's Loft
| Symbol | Five on a line | As a share of the stake |
|---|---|---|
| 7,500× line bet | 937.5× stake | |
| 3,400× line bet | 425× stake | |
| 1,800× line bet | 225× stake | |
| 1,000× line bet | 125× stake | |
| 600× line bet | 75× stake | |
| 320× line bet | 40× stake |
The card ranks 10 to A pay the least. Three or more Wind-up Keys anywhere open the bonus. Values for three and four of a kind are in the paytable inside the game.


